Building a Rover
Build a two-dimensional "rover" and analyze its ability to climb over obstacles as you vary the diameter and spacing of its "wheels."
| Subject: Mathematics Topics: Algebra—Coordinate Systems, Patterns, Relations and Functions; Linear Functions Grades: 6 – 12 Knowledge and Skills: - Can plot a point in a two-dimensional coordinate system, given the coordinates, or determine the coordinates of a given point - Can extrapolate a graph when a pattern exists - Can relate aspects of a graphical model to the real world situation which is being modeled - Understands that linear functions are characterized by the fact that the ratio of change in independent variable to change in dependent variable is constant |
Download Teacher Guide: Building a Rover (PDF)
Download Student Lesson: Building a Rover (PDF)
Engineers and geologists trek to a Mars-like hill in Death Valley to test remotely operated off-planet exploration devices called "rovers."
Running time 1:41 minutes.
Problem Solving
Timber Cruise
Online School Edition
The Real World Update
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